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 Patch note 1.0.0.125

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Kila
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Messages : 39
Date d'inscription : 19/08/2011

Patch note 1.0.0.125 Empty
MessageSujet: Patch note 1.0.0.125   Patch note 1.0.0.125 I_icon_minitimeMer 14 Sep - 7:16

Patch note :

New Skins in the Store

* Redeemed Riven
* Crimson Elite Riven

PVP.net Store

* You can now search for runes based on rune attributes, descriptions, and effects
* Search no longer looks through unnecessary data when bringing up results
* Redesigned the store navigation (now featured on the left side)
* Redesigned the Runes and Skins tab
* Added a standalone “unlock” button to store items

PVP.net v1.43

* Ticker messaging has been improved to now more accurately relay the state of the platform
* Improved the startup times for PVP.net
* Feature items and sale items now show the percentage discount for sales
* Sale and featured items are now properly labeled

League of Legends v1.0.0.125
Riven, the Exile

* Broken Wings: Riven steps forward and lashes out in a series of powerful sword slashes. This ability can be activated up to 3 times in a short period.
o 1st Use/2nd Use: Deals damage to a small area in front of her
o 3rd Use: Jumps into the air and slams downward, causing a larger impact nova that deals damage and knocks nearby enemies back.
* Ki Burst: Riven damages and stuns nearby enemies.
* Valor: Riven dashes forward and gains a shield for a short duration.
* Blade of the Exile (Ultimate): Riven's sword reforms, giving her a percentage multiplier on her total attack damage, extended range on her damaging abilities and basic attacks and the ability to use Wind Slash once.
o Wind Slash: While Blade of the Exile is active, Riven can reactivate the ability to emit a large shockwave that deals damage to all units hit based on their missing life.
* Runic Blade (Passive): Riven's abilities charge her blade, causing her to do bonus damage on her next autoattack. Riven can store up to 3 charges, but only expends one at a time.

Ashe

* Fixed a bug where Frost Shot was not draining Mana properly

Brand

* Conflagration range reduced to 625 from 675
* Pillar of Flame damage reduced to 75/120/165/210/255 from 80/125/170/215/260

Caitlyn

* Fixed a bug where Ace in the Hole would fail to reset cooldown if Karthus or Kog'Maw died during its windup

Cho'gath

* Adjusted the animation speed of his run while he has stacks of Feast

Ezreal

* Essence Flux will now break spell shields

Garen

* Decisive Strike attack damage ratio decreased to 1.4 from 1.5
* Judgment
o Damage per second reduced to 50/90/130/170/210 from 60/100/140/180/220
o Bonus attack damage ratio increased to 1.4 from 1.2

Jarvan IV

* Added a targeting ring to Cataclysm
* Fixed a bug where Cataclysm was dealing less damage than intended at rank 2 and 3
* Fixed an issue where certain skins had inconsistent model sizes

Karma

* Fixed a bug where using a summoner spell would sometimes consume Karma's mantra charge

Kassadin

* Void Stone magic damage reduction increased to 15% from 10%
* Null Sphere missile speed increased to 1400 from 1150
* Nether Blade base damage increased to 30/45/60/75/90 from 20/30/40/50/60

Leona

* Recommended items updated to include Ionian Boots of Lucidity and Trinity Force

Malphite

* Fixed a bug where the armor value in the tooltip was not rounding

Mordekaiser

* Iron Man
o Shield regeneration adjusted to 30% at all levels from 25/27.5/30%
o Shield regeneration is now half effective versus minions
* Mace of Spades bonus damage reduced to 65% from 75%
* Siphon of destruction no longer adds additional shield for each unit hit

Nidalee

* Pounce cooldown reduced to 3.5 seconds from 4 seconds
* Aspect of the Cougar armor and magic resistance increased to 10/20/30 from 10/15/20

Nocturne

* Unspeakable Horror leash range reduced to 525 from 550

Nunu

* Basic attack range increased to 125 from 100
* Consume range increased to 125 from 100

Olaf

* Base armor increased to 20 from 17
* Reckless Swing Mana cost reduced to 0 from 50 (Health cost remains)

Orianna

* Basic attack range reduced to 500 from 550
* Command: Attack
o Cast range reduced to 800 from 900
o Mana cost increased to 50/55/60/65/70 from 40/45/50/55/60

Poppy

* Heroic Charge
o Fixed a bug where movement commands before the initial collision could prevent the second part of the spell from occurring
o Fixed a bug where Poppy would not attack the correct target after using Heroic Charge

Rammus

* Damage per level increased to 3.5 from 2.75
* Rammus can now immediately switch between Defensive Ball Curl and Powerball
* Defensive Ball Curl
o Magic damage return adjusted to 20/30/40/50/60 from 22/26/32/38/46
o Cast time removed
o Now correctly displays the armor amount in the tooltip when defensive ball curl is active

Shaco

* Jack-in-the-Box
o Boxes are now immune to damage while stealthed if the source cannot see them
o Jack in the Box trigger radius reduced to 325 from 400 to mitigate cases where it fears targets and they run out of range, rendering the Box unable to attack
o Fixed a bug where Jack in the Boxes could be seen by stealthed enemies
o Fixed a bug where Jack in the Boxes could be seen in brush or through fog of war while not stealthed if an enemy was nearby
o Fixed a bug where Jack in the Boxes would sometimes stop attacking targets if they both were in brush
o Fixed a bug where Jack in the Boxes could activate but fail to fear targets moving near the edge of its range
o Fixed a bug where turrets would always attack Jack in the Boxes first
o Improved Jack in the Box AI
+ Boxes will hard lock onto the closest champion that has damaged Shaco recently, or that Shaco has damaged
+ Boxes will soft lock onto other non-neutral-monsters they attack (they will prefer to keep attacking that target)
+ We plan more Box AI improvements in the future!

Shen

* General
o Base damage increased to 57.875 from 56.875
o Damage per level increased to 3.375 from 3.075
o Base armor increased to 23 from 22
* Vorpal Blade
o Base damage increased to 70/115/140/175/210 from 50/90/130/170/210
o Heal increased to 18/26/34/42/50 from 10/20/30/40/50 (over 3 seconds)
o Damage ability power ratio increased to 0.75 from 0.65
o Heal amount no longer increases with ability power
* Feint ability power ratio increased to 0.75 from 0.6
* Shadow Dash taunt duration increased to 1/1.25/1.5/1.75/2 seconds from 0.8/1.1/1.4/1.7/2 seconds
* Stand United
o Ability power ratio increased to 1.5 from 1.0
o Energy cost reduced to 0 from 50

Singed

* Attack range increased to 125 from 100
* Fling range increased to 125 from 100

Sion

* General
o Base Mana increased to 240 from 200
o Mana per level increased to 40 from 25
o Base Attack Speed increased to .625 from .591
o Base Movement Speed increased to 320 from 315
o Now gains 1.25 Magic Resist per level
* Fixed a bug where Enrage’s Health cost was being subtracted at the wrong time, causing health drain from things like Sunfire Cape

Skarner

* Crystal Slash
o Physical Damage increased to 25/40/55/70/85 from 20/35/50/65/80
o Magic Damage increased to 24/36/48/60/72 from 20/32/44/56/68
* Fracture
o Missile Speed increased to 1800 from 1600

Sona

* Aria of Perseverance heal amount adjusted to 40/60/80/100/120 from 25/50/75/100/125

Taric

* Imbue
o Cast range increased to 750 from 625
* Shatter
o Armor aura range increased to 1000 from 600
o Taric now loses the passive armor bonus instead of the armor aura upon activation
o Cooldown reduced to 10 seconds from 16 seconds
o Damage reduced to 60/105/150/195/240 (+0.4 ability power) from 100/150/200/250/300 (+0.5 ability power)
* Dazzle
o Stun duration is now always 1.5 seconds from 1-2 seconds
o Cast range reduced to 625 from 650
o Missile speed increased to 1400 from 1050
o Minimum damage increased to 40/70/100/130/160 (+0.4 ability power) from 20/40/60/80/100 (+0.2 ability power)
o Maximum damage reduced to 80/140/200/260/320 (+0.8 ability power) from 80/160/240/320/400 (+1.0 ability power)
* Radiance (Remake)
o Taric slams the ground dealing 150/250/350 (+0.6 ability power) magic damage to nearby enemies. For the next 10 seconds, Taric gains 30/50/70 Attack Damage and Ability Power and grants nearby allies half the bonuses. 100/90/80 second cooldown.

Vladimir

* Transfusion now counts as a single target ability for items such as Rylai's Crystal Scepter

General

* Moonflair Spellblade, Cloak and Dagger, and Eleisa's Miracle now give 35 tenacity, up from 25
* You can now use multiple Health or Mana Potions while you have one active which will queue them up to be used after the previous completes (maximum 5 stacks)
* You can now Smart Cast items (you have to manually bind the hotkeys)
* Clones now correctly show their own stats
* Clones that are meant to deceive now have a hero minimap icon
* Creep camp minimap icons are now more consistent; clairvoyance and wards will now properly update the map icons
* Lux, Malphite, Maokai, Kog'Maw, Gragas and Xin Zhao's tooltips properly display numbers in their passives as they update.
* Consumable items will not be removed from recommended item lists after being purchased
* Removed the word “sleeps” from Cleanse’s tooltip
* Traps (Teemo, Caitlyn, Nidalee) will now show the area they trigger in when cast
* Fixed a bug that caused “Can’t Move While Casting” to be displayed multiple times for one instance
* Fixed a bug where Akali and Wu-Kong could get stuck in their dash animations
* Fixed a bug where Guardian Angel's particle would sometimes persist
* Fixed a bug where you could Smite Baron from behind his den
* Fixed a bug that sometimes caused the edges of the screen to appear black when moving the camera
* Fixed a rare bug with teleport causing it to not function properly
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CONFDarkAasimar
Sup' bro !
Sup' bro !



Messages : 24
Date d'inscription : 19/08/2011

Patch note 1.0.0.125 Empty
MessageSujet: Re: Patch note 1.0.0.125   Patch note 1.0.0.125 I_icon_minitimeMer 14 Sep - 16:10

De gros changement. Orianna encore nerf...
Taric devient presque un ap et non support xd
A tester shen et sion
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CONFJerichO
Rerirooo !! *_*
Rerirooo !! *_*



Messages : 20
Date d'inscription : 19/08/2011

Patch note 1.0.0.125 Empty
MessageSujet: Re: Patch note 1.0.0.125   Patch note 1.0.0.125 I_icon_minitimeMer 14 Sep - 17:38

C'est déjà un plus gros nerf pour Orianna.
Par contre nerf de Morde et up de Kassadin !
Taric a bien changé aussi.
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CONFviOlet
So Pro ¯\_(ツ)_/¯
So Pro ¯\_(ツ)_/¯
CONFviOlet


Messages : 84
Date d'inscription : 19/08/2011

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MessageSujet: Re: Patch note 1.0.0.125   Patch note 1.0.0.125 I_icon_minitimeJeu 15 Sep - 12:14

L'ulti de taric enfin utile !
Le soin de Sona remit quasiment comme avant sauf au niveau 5 <3

Dieu que j'aime ce patch :bave:
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